Alpha 10: More Balancing
Echoes Of Imbalance » Devlog
Balancing Updates since Alpha 9
- Player now deals more damage initially
- Artifact health now increases faster for every stage
- Enemies now upgrade slower and less
- Stage changes now actually make enemies stronger
- Enemy spawn increase is now slower
- Every enemy now drops a powerup
Other Updates since Alpha 9
- Refactor: Simplification of distortion overlays
- Refactor: Simplification of enemy upgrades
- Fix: Enemies no longer replenish full health on upgrade
- Fix: Enemies now must be closer to nav mesh to spawn (to prevent clipping inside walls)
- Artifact glitch now stays slightly even when artifact is hit
- Artifact distortion less strong (and different style)
- Limit max FPS
Files
echoes-of-imbalance-web.zip Play in browser
Version 1.0.0-alpha.10 May 02, 2024
echoes-of-imbalance-mac.zip 57 MB
Version 1.0.0-alpha.10 May 02, 2024
echoes-of-imbalance-win.zip 37 MB
Version 1.0.0-alpha.10 May 02, 2024
echoes-of-imbalance-linux.zip 31 MB
Version 1.0.0-alpha.10 May 02, 2024
Get Echoes Of Imbalance
Echoes Of Imbalance
Retro Action Roguelike
More posts
- Alpha 21: Controller Support68 days ago
- Alpha 20: Nachhall des Ungleichgewichts71 days ago
- Alpha 19: Extensions (Formerly Items)82 days ago
- Alpha 18: Polish Iteration 1 (UI)Sep 11, 2024
- Alpha 16: Mechanics CompleteAug 17, 2024
- Alpha 15.1: Enemies looky lookyJul 08, 2024
- Alpha 15: Experimental EnemiesJul 07, 2024
- Alpha 14: New Color PaletteJul 04, 2024
- Alpha 13: MusicJun 23, 2024
- Alpha 12: CoinsMay 19, 2024
Leave a comment
Log in with itch.io to leave a comment.