Alpha 16: Mechanics Complete


⚠️ The game’s web version doesn’t work on macOS at the moment. Please use the download option.

⚙️ Mechanics Complete

The game is “mechanics complete” for now. This means that I will have two more phases before calling it an official Demo:

  1. Polish user interface, effects, sounds, animations, etc. as long as I can motivate myself
  2. Add more content like enemies, bosses, upgrades, items, stages, etc. as long as I can motivate myself.

🛠️ Changes in this Version

New Goal

The goal is now to get as far (stage-wise) as possible within a single run. A run is now limited to 30 minutes which is also shown by a timer in the upper right.

Weapons

  • The main weapon’s damage is no longer randomized
  • The knock-back is now weaker
  • The player character now moves at 50% speed while you shoot the main weapon
  • You have a new seconday close-range weapon which does more damage
  • Both weapons and their cooldowns now show at the bottom

Due to these changes, the input keys changed slightly. Right-click fires the new close-range weapon. To throw the bomb, press Q.

End Bosses

At the end of each stage, you now call an end-boss. This means no more shooting at the black box! The current end-boss is more or less a placeholder/test to introduce the mechanic. It has three stages/intensities.

Balancing

Enemies behave a bit different compared to alpha 15.

  • They load up and charge the player when they attack
  • They “hear” you from “behind” when you get too close to them (no more sneaking right up to them from behind)

Other

  • You can now pause the game when you hit the Escape key during a game.
  • Updated the engine from Godot 4.2 to Godot 4.3
  • Various smaller fixes, refactorings, and updates

Files

echoes-of-imbalance-web.zip Play in browser
Version 1.0.0-alpha.16 Aug 17, 2024
echoes-of-imbalance-win.zip 37 MB
Version 1.0.0-alpha.16 Aug 17, 2024
echoes-of-imbalance-mac.zip 57 MB
Version 1.0.0-alpha.16 Aug 17, 2024
echoes-of-imbalance-linux.zip 31 MB
Version 1.0.0-alpha.16 Aug 17, 2024

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