Alpha 15: Experimental Enemies
Echoes Of Imbalance » Devlog
🧑‍🔬 Experimental Enemy Changes
Enemies no longer keep on spawning forever. Instead, enemies are scattered around the stage at the beginning of each stage and that’s it. Cleared zones are safe to traverse.
Enemies will start charging towards you as soon as they can see you.
⚠️ Enemies are fewer, but they are much, much stronger now. Beware and don’t attract too many at once.
Files
echoes-of-imbalance-win.zip 37 MB
Version 1.0.0-alpha.15 Jul 07, 2024
echoes-of-imbalance-mac.zip 57 MB
Version 1.0.0-alpha.15 Jul 07, 2024
echoes-of-imbalance-linux.zip 31 MB
Version 1.0.0-alpha.15 Jul 07, 2024
echoes-of-imbalance-web.zip Play in browser
Version 1.0.0-alpha.15 Jul 07, 2024
Get Echoes Of Imbalance
Echoes Of Imbalance
Retro Action Roguelike
More posts
- Alpha 21: Controller Support68 days ago
- Alpha 20: Nachhall des Ungleichgewichts71 days ago
- Alpha 19: Extensions (Formerly Items)82 days ago
- Alpha 18: Polish Iteration 1 (UI)Sep 11, 2024
- Alpha 16: Mechanics CompleteAug 17, 2024
- Alpha 15.1: Enemies looky lookyJul 08, 2024
- Alpha 14: New Color PaletteJul 04, 2024
- Alpha 13: MusicJun 23, 2024
- Alpha 12: CoinsMay 19, 2024
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